Bad Meets Evil

Play Bad Meets Evil on Facebook
Play on Facebook

A Facebook game I worked on while at Grab Games.
Most of my work was implementing features clientside in as3 and serverside in php

Gold Miner World

Play Gold Miner World on Facebook
Play on Facebook

Another Grab Facebook title.
I found and and fixed bugs, wrote as3 features, and wrote a new region creation tool for designers


Made for the MEGA 10-day Hackathon - First Place
3D bullet hell shooter in XNA where you control a swarm, using different forms to consume enemies.

Prospective Detective

Made for the ACM Social App Hackathon (48 hours) - 1st place
An educational Facebook game for kids where you are a schoolyard detective. (The demo was running live on FB)

Super Massive

Play in a new window.

Made for the Global Game Jam 2011 (48 hours) - with the theme "Extinction."
Our game follows the definition of Extinction as "The annihilation of a particle/anti-particle pair."

Sub Commander

Play in a new window.
Made for the SS12 coding competition (48 hours) - 2nd place
A game designed for blind players where you command a submarine by reacting to radar pings.

Low-Poly Mech

Modeled and textured myself